Where is botanica
Healers will have a hard time keeping the tank alive and the group as the Arcane Volley occurs frequently. The Sapling s summoned will slowly move toward whoever has threat, most likely your healer. These adds do minor damage and have low health, but it is still recommended to ignore them and focus on dealing with the boss.
If you have a form of healing reduction such as Wound Poison or Aimed Shot , keep these up on the boss as it will significantly reduce the amount of healing he receives.
The pulls in The Botanica can be somewhat large at times, so AoE damage may be desired. At least one form of reliable crowd control is recommended as the larger packs in this dungeon can be quite deadly. Warlocks are strong for their Fear and Banish , while a Mage is always a good addition for their reliable Polymorph. This guide has been written by Abide, TBC veteran for nearly a decade.
Warrior tank and multi-class expert currently playing on Herod Horde. You can also see him live on Twitch. Sign In Remember me Not recommended on shared computers. Sign in anonymously. Sign in with Facebook. Diablo III. Diablo II. TBC Classic. Path of Exile. New World. More Games Diablo IV. WoW Classic. Overwatch 2. Borderlands 3. Last updated on Jul 25, at by Abide 1 comment. The Botanica Quests 2.
The Botanica Entrance Location 3. Layout of The Botanica 4. Reputation From The Botanica. Notable Trash in The Botanica 6. Overview of Bosses in The Botanica 7. Recommended Group Composition for The Botanica.
The Botanica Quests. The Botanica Entrance Location. Layout of The Botanica. Normal Difficulty. Heroic Difficulty. Notable Trash in The Botanica. Bloodwarder Protector. Bloodwarder Mender. Bloodwarder Greenkeeper. Tempest-Forge Peacekeeper. Bloodwarder Steward. Bloodwarder Falconer. Sunseeker Chemist. Sunseeker Channeler. Nethervine Reaper. Nethervine Inciter. Sunseeker Herbalist.
Sunseeker Harvester. Sunseeker Gene-Splicer. Mutate Fear-Shrieker. Overview of Bosses in The Botanica. Commander Sarannis. Loot from Normal. Loot from Heroic. High Botanist Freywinn. Cloth-wearers will probably die if none of the Bloodfalcons are crowd controlled. Can be seduced. Bloodwarder Steward. Non-Heroic — Can be mind controlled. Immune to fear and death coil. Sunseeker Botanist. Heroic — Can be seduced and Mind Controlled. Sunseeker Chemist. Casts Vial of Poison AoE poison cloud dealing damage per second to all players inside.
Move out of it or you'll likely die. Sunseeker Researcher. Poison Shield - similar to shaman shields, deals Virulent Poison DoT damage poison every 3 secs for 24 secs , 3 charges. Sunseeker Geomancer. Casts Arcane Explosion. Appears with some non elite Frayers that grow to enormous size and consequently do enormous damage if not banished or killed quickly.
Nethervine Reaper. Melees fairly hard, tank and spank. Cleaves for base damage. Non-Heroic — Can be enslaved, banished, or frozen. Nethervine Inciter. Rogue-type satyr, hits fast. Also uses Deadly Poison. Non-Heroic — Can be enslaved or banished.
Heroic — Can be banished. Nethervine Trickster. Stealthed Satyrs that patrol in packs of 2 to the left of Thorngrin the Tender - in the passageway towards Laj; don't go alone especially as a clothie.
Casts Stealth and Backstab. Sunseeker Herbalist. Fairly robust melee mob with decent damage. Sunseeker Harvester.
Casts Polymorph turns target into a walking plant. Entangling Roots on tank. Summons Mutate Fleshlasher adds. Sunseeker Channeler. They may also be buffed themselves and glow a luminous red, wait for it to stop before attacking. Casts Soul Channel The spell is random targeted. Interrupting the mob, stunning it and dispelling the debuff all works. This was with patch 2. This makes these mobs VERY dangerous, especially if you are fighting more than one at a time since if they both do it at once, your tank and any melee DPS are likely to be killed in seconds.
Sunseeker Gene-Splicer. When he goes into tranq mode - he will turn into a big tree and heal himself - The only way out - is to kill the three little trees that he sprouts. Simply when the three trees come out - go around the corner behind the glass panel and the little trees will follow - kill them quickly and the boss will turn back to normal. Rinse and Repeat. And please - everyone go around the corner - because if you have one person just standing there - the little trees will stay by the boss healing him.
If you think you can just all stand there and push through it - you will wipe. Just go around the corner everyone and kill the little trees then go back to spank and tank little boss. And if some arse wants to write a comment after this one - saying that they just pushed through it and killed the little trees next to the boss - well bravo for you - but for most groups just go around the corner and it'll make life a lot easier.
Comment by Thottbot AM I the only one who doesn't know where this is? Comment by Thottbot The Botanica is directly north of the main palace. The south one is The Mechanar and the one above them both is The Arcatraz.
The Eye is the one in the middle of them all, a 25 man raid zone. As far as instances go The Botanica is longer than average and more difficult than average. The only requirement for zoning in is the ability to fly to it. Comment by Thottbot whats the order of bosses here? Way easier then mech or Arc IMO.
Comment by Thottbot After grinding the reputation needed for the crest of sha'tar i found out just as the person above me said that the easiest place of the 3 instances to farm rep is Botanica. Sure it'll take some time to finish it, 5 bosses is quite alot.
But as always it depends how experienced your group is. If you a some1 that knows what to do you'll raid the place, if not it'll be a little tricky. You want to kill them alone, not with more enemies around.
You want this mender to be cc'd. Easiest way is to have a mage sheep her or a hunter to trap her. If you fail to cc her, no worries she doesnt pose much of a threat anyway. Clearing to second boss is also very easy. You'll get to fight vs mob groups of 4 and a big flower, cc is nice here. Some tips are, Kill the flower first and nuke down the chemeist fast. When i ran it i always wanted to have the chemist cc'd to be killed last.
This is phase fight, how many depends on your dps. Firstly you want to tank her at the middle of the bridge, do not overaggro. After a while she'll turn into a tree. Now, every should run around the left corner asap. Do not stay and nuke the little adds she spawns untill every1 is around the corner. Nuke the adds fast cause she heals her self during this tree phase. After the adds are dead, simply run back and let the tank pick up the boss again and start dps. Clearing to third boss demands some knowledge about the following mobs.
Do NOT pull the goats and whatever when they have a red glow, as you can see if you target them, you'll have a buff that increases attack speed and damage done. Pull them after the buff dissapears. This boss doesnt have much hp so its a relative short boss encounter. Tank him in the middle of the room and get out of his fire aoe spell.
From time to time he sacrifices one of the group to be placed where the boss stood from the beginning. Got only 1 thing to say, Get of of the red cloud.
Tank the boss in the middle and keep him there. Hit him.. I've tried many tactics on him and the easiest way to kill imo is to tank him where he stands, turn him way from the group. Ranged dps and the healer has to stay on max-range due to the aoe.
You also want the dps to take care of the adds flowers that comes, they will heal the boss. This is however not neccesary. If you have a well geared group and nice dps you could ignore the adds and just keep on nuking the heals he get. Comment by Thottbot How much rep does this instacne give on heroic mode Comment by Thottbot Can you run this instance without particularly good gear?
Comment by Thottbot if u dont have a flying mount, can u get a lock summon? You'll need to be att lvl 70 and have a flying mount. Except for druids who get their flight form at lvl Comment by Thottbot Can all bosses be skipped to get right to Warp Splinter? Comment by Thottbot mhm yeah tards. Notice that the post was prolly made before the 2. They can now summon people from the inside of the instance. Comment by Thottbot My guild has made this our de facto daily heroic.
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